Stimulating Cognitive Abilities to Recognize Animals through Digital Games: PUZOOVA (Puzzle Zoo Adventure) BookWidgets Based on Kindergarten B Children. JISIP (Jurnal Ilmu Sosial dan Pendidikan), [S. l.], v. 10, n. 3, p. 2090–2099, 2026. DOI: 10.58258/345e8w07. Disponível em: https://ejournal.mandalanursa.org/index.php/JISIP/article/view/10962. Acesso em: 7 jul. 2026.