Gamification in English Club Activities of Rumah Pintar Dolphin, Komando Armada 2 Surabaya: Challenges and Obstacles

Authors

  • Laksmi Diana UPN Veteran Jawa Timur
  • Retno Mumpini UPN Veteran Jawa Timur

DOI:

https://doi.org/10.58258/abdi.v5i2.5865

Keywords:

Gamifikasi, Bahasa Inggris, Dolphin English Club

Abstract

Dalam dunia pendidikan juga dapat diistilahkan  bahwa gamifikasi merupakan proses mengubah aktivitas yang ada atau mempelajari aktivitas dan menjadikan konten selayaknya permainan. Ide dasar dibalik gamifikasi adalah untuk meningkatkan motivasi dari sebuah aktifitas (Chandross dan DeCourcy, 2018). Pendekatan ini dinilai akan mampu meningkatkan motivasi siswa untuk belajar Bahasa Inggris di Dolphin English Club.

Author Biography

  • Laksmi Diana, UPN Veteran Jawa Timur
    Language CenterBispro

References

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Published

2023-12-01