Implementation of the Science Mobile Learning Application for Solar System Material for Class VI Emereuw Jayapura Elementary School

Authors

  • Mingsep Rante Sampebua Universitas Cenderawasih
  • Jonathan K. Wororomi Universitas Cenderawasih
  • Aris Sampe Universitas Cenderawasih

DOI:

https://doi.org/10.58258/abdi.v7i1.8423

Keywords:

Application, Solar system, Mobile Learning, Elementary School, Android

Abstract

The urgency of PNBP community service in 2024 is that teachers need to implement mobile learning applications as interactive multimedia learning media for science on solar system material for grade VI elementary school students. This is necessary because students find it difficult to understand the solar system subject matter and do not know what planets are in the solar system using textbook teaching materials and students get bored quickly and are less interested because students only imagine the solar system based on the teacher's explanation on the board. The purpose of this community service is the transfer of science and technology to implement mobile learning applications as interactive multimedia learning media for science on solar system subject matter for grade VI elementary school students. Community service activities are carried out using lecture methods, discussions, questions and answers, demonstrations and practices for using mobile learning applications for science, as well as evaluation of community service activities. The targeted output is that elementary school students can use interactive learning media for mobile learning applications for science to improve the quality of learning solar system material and the results of community service activities in the form of articles published in community service journals.

References

D. (2022). Arnandi, F., Siregar, N., & Fitriawan, “Media Pembelajaran Matematika Menggunakan Smart Apps Creator pada Materi Bilangan Bulat di Sekolah Dasar.,” Plusminus J. Pendidik. Mat. 2(3), 345–356. https//doi.org/10.31980/plusminus.v2i3.1110 Habibah, A. A., Wiratomo, Y., Bhakti, Y. B. (2024). Pengemb. MEDIA PEMBELAJARAN INTERAKTIF Mat. Berbas. ANDROID UNTUK SISWA KELAS VII SMP. Pe, 2022.

I. J. (2022). Sampebua, M. R., & Suyono, “E-Commerce Papua Tani sebagai Marketplace Hasil Pertanian Distrik Skanto Kabupaten Keerom Papua.,” J. Surya Masyarakat, 4(2), 169–174. https//doi.org/10.26714/jsm.4.2.2022.169-174, 2022.

D. A. (2022). Nurhamidah, S. D., Sujana, A., & Karlina, “Pengembangan Media Berbasis Android Pada Materi Sistem Tata Surya Untuk Meningkatkan Penguasaan Konsep Siswa.,” J. Cakrawala Pendas, 8(4), 1318–1329. http//dx.doi.org/10.31949/jcp.v8i2.3190, 2022.

F. (2022). Mahdiratana, A., & Istianah, “Pengembangan Media Pembelajaran Interaktif Smart Apps Creator (Sac) Materi Perubahan Wujud Benda Untuk Meningkatkan Minat Belajar Peserta Didik Kelas V Sekolah Dasar.,” Jpgsd, 10(5), 1137–1149., 2022.

M. R. (2024). Sampebua, A., & Sampebua, “Desain Aplikasi Mobile Berbasis Android Untuk Menerapkan Model Pembelajaran Flipped Classroom Mata Kuliah Bahasa Inggris. KESATRIA: Jurnal Penerapan Sistem Informasi (Komputer & Manajemen), 5(3), 1124–1131.,” KESATRIA J. Penerapan Sist. Inf. (Komputer Manajemen), 5(3), 1124–1131. https//tunasbangsa.ac.id/pkm/index.php/kesatria/article/view/430.

A. (2023). Sampebua, M. R., R, T. R. H., & Sampebua, “Pengembangan Aplikasi Mobile Phone Kosakata Bahasa Inggris Untuk Siswa SD Di Papua.,” J. Sains Komput. Inform. (J-SAKTI, 7(2), 778–789.https//tunasbangsa.ac.id/ejurnal/index.php/jsakti, 2023.

L. (2024). Hidayat, “Pengembangan Media Belajar IPA Materi Tata Surya melalui Aplikasi Augmented Reality untuk Peningkatan Motivasi Belajar Siswa SD Negeri di Kecamatan Adiwerna Kabupaten Tegal.,” J. Educ. Res. 5(1), 781–794., 2024.

D. (2023). Nofriyandi, Abdurrahman, & Andrian, “Digital Learning Media Integrated with Malay Culture to Improve Students’ Numeration Ability and Motivation.,” Mosharafa J. Pendidik. Mat. 12(2), 301–314. https//doi.org/10.31980/mosharafa.v12i2.785, 2023.

A. R. (2021). Pradana, T., & Apriadji, “Pengembangan Media Pembelajaran Interaktif Sistem Tata Surya Berbasis Virtual Reality Box 360˚ Untuk Platform Android.,” Spirit, 13(2), 11–15. https://doi.org/10.53567/spirit.v13i2.213, 2021.

M. B. (2020). Mutiara Jaiz , Rian Vebrianto, Zulhidah, “Pengembangan Multimedia Interaktif Berbasis Smart Apps Creator pada Pembelajaran Tematik SD/MI.,” J. BASICEDU, 6(2), 2625–2636.https//jbasic.org/index.php/basicedu, 2020.

Downloads

Additional Files

Published

2025-06-02

How to Cite

Implementation of the Science Mobile Learning Application for Solar System Material for Class VI Emereuw Jayapura Elementary School. (2025). Abdi Masyarakat, 7(1), 9-14. https://doi.org/10.58258/abdi.v7i1.8423