BUILDING THE FLUENCY OF YOUNG LEARNERS AGE 6-12 YEARS IN LEXICAL RESOURCES BY USING THE DICE GAME

hidayati hidayati, Fitri andriyani, Rima Rahmaniah, M Fauzi Bafadal

Abstract


Dice games is a cube (often with corners slightly rounded), marked on each of its six faces with a different number of circular patches or Pits called pips and used in order to move the player to a place, where he or she needs to use his or her language skills. By using the dice games, the researcher interested to make students more active in the class activities, enjoy in learning english especially to help students to increase their  lexical resources to mastery in vocabulary as a purpose of this study. In this research, the writer used quasi experimental research (pre-test and post-test design) with the  population was 111 from 4 classes and sample of this study was 58 students by using cluster sampling. The writer took two classes as sample, they are Malik class  as an experimental and Khuzaifah class as a control group. To collect the data, the writer used multiple choices items with 20 numbers items from the students sheets. The finding of this research from value of t-test was 5.01 than value of t-table in the significance level 95% (1.67) and at the confidence level 99% (2.39). The  value of t-test is higher than t-table, it means that the second hypothesis (H2) which is read that the use of Loaded Dice game can increase the vocabulary mastery of young learners age 6-12 years is accepted.

Full Text:

PDF

References


Arikunto, Suharsimi, 2013. Prosedur Penelitian Suatu Pendekatan Praktik. Jakarta: Rineka Cipta

Allen, V. 1983. Techniques in Teaching Vocabulary. Oxford: Oxford University Press.

Björnfot, A., & Lattu, E. (2010). Aktivoi Kielitaitoa - Rakennepelein Aktivera

Språkfärdigheter - Med Grammatikspel = Activate Language Skills –

with Grammar Games. Helsinki: Okka.

Coady, James and Huckin, Thomas. 1997. Second Language Vocabulary Acquisition: A Rationale for Pedagogy. Cambridge University Press.

Fatmawati. 2014. A Proposal: “The Effectiveness of Total Phsysical Response (TPR) to Increase the Young Learners’ Vocabulary at the Fifth Grade Students of SD Negeri 36 Mataram in Academic Year 2014/2015. University of Muhammadiyah Mataram.

Hiebert and Kamil. 2005. Teaching and Learning Vocabulary. London. Lurance ErlbaumAssociate Inc.

Kasihani K.E. 2008. English for Young Learners, Melejitkan Potensi Anak Melalui English Class yang Fun, Asyik dan Menarik. Jakarta Bumi Aksari.

Kamus Besar Bahasa Indonesia, 2002:228

Sugiyono, 2014. Metode Penelitian Kuantitatif, Kualitatif Dan R & D. Bandung: Alfabet

Mardiana Sari. 2012. A Thesis: The Use of Dice Game to Improve Students’ Masteri in Simple Present Tense ( A classroom Research of the Seventh Grande Students of MTs Ma’ahid kudus in Academic year 2011/2012. Theses of Universitas Muria Kudus. Unpublished

Nunan, David. 2005. “Practical English Language Teaching Young Learners”. New York: McGraw-Hill.

Putri Indah Permatasari, 2012. A Thesis: Teaching English Vocabulary Through Guessing Games Technique at the First Grade Students of Ma Al Basyariyah Bandung. University of STKIP Siliwangi Bandung.

Rondiyan. 2011. A Thesis:The Use of Dice Game to Improve Student Interest in Simple Past Tense.A Classroom Action Research to the 8Th Grade Students in MTs Negeri 02 Semarang in th Academic Year of 2011/2012.

Rini, Ayu, 2009. Excellent English Games. Jakarta: Kesaint Blanc.

Sallamari Blomberg. 2014. A Thesis: “The Usefulness of Games in Foreign Language Learning”. English Philology University of Oulu. Unpublished

Schmitt, N. (2000). Vocabulary in Language Teaching. Cambridge: Cambridge

University Press.

Ummah, Hidayatul. 2015. A Thesis: The Use of Dice Game to Improve Students‟ Writing Skill of Descriptive Text (A Classroom Action Research for The Tenth Grade Students‟ of MA IbtidaulFalah Kudus in AcademicYear 2014/2015).Muria Kudus University.

Pikulski, J. J, and Templeton, S. (2004). Teaching and developing vocabulary: Key to long-term reading success. Available:at http://www.eduplace.com/state/pdf/ author/pik_temp.pdf

Pinter Annamaria. 2006. Teaching Young Learners. Oxford University Press.

Widiyaswari.Herlina. 2012. “Using Bingo to Improve Vocabulary Mastery in Describing People to the Seventh Graders :of the state University of Surabaya. Unpublished thesis


Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Flag Counter

View My Stats