Development of Learning Media Flipbook Digital Japanese Culinary Material in the Asian Food as Literacy Course Digital
DOI:
https://doi.org/10.58258/jime.v1i2.10132Keywords:
Digital Flipbook, Japanese Cuisine Materials, 4D ModelAbstract
This study aims to develop digital learning media in the form of a flipbook containing Japanese cuisine materials for Culinary Education students and to assess its feasibility. The development process implemented the Research and Development (R&D) method with the 4D development model, which consists of four stages: Define, Design, Develop, and Disseminate. Data analysis in this development study took the form of qualitative description. The flipbook has been validated by experts in related fields, resulting in a feasibility percentage of 91% for the material aspect, 96% for the media aspect, and 95% for the language aspect, with all three aspects classified as highly feasible. The flipbook media then underwent a trial phase with Culinary Education students, resulting in an assessment percentage of 92% for the one-to-one test, 93% for the small group test, and 95% for the field test. The resulting data calculation of student response scores to the flipbook was 93.5%, classified as very strong and very positively accepted. Based on the results of the study, it can be conclusively stated that the development of digital flipbook learning media for Japanese cuisine materials is feasible for use and publication to the wider community.References
Amalric, M., Roveyaz, P., & Dehaene, S. (2023). Evaluating The Impact of Short Educational Videos on The Cortical Networks for Mathematics. Psychological and Cognitive Sciences, 120, 1–10. https://doi.org/https://doi.org/10.1073/pnas.2213430120
Arkadiantika, I., Ramansyah, W., Effindi, M. A., & Dellia, P. (2020). Pengembangan Media Pembelajaran Virtual Reality Pada Materi Pengenalan Termination Dan Splicing Fiber Optic. Jurnal Dimensi Pendidikan Dan Pembelajaran, 8(1), 29. https://doi.org/10.24269/dpp.v0i0.2298
Asbah, J., Firdaus, F. M., & Fathurrohman. (2025). The Influence of Interactive Digital Learning Media on Improving History Learning Comprehension in Grade IV Students. 13(2), 339–349. https://doi.org/https://doi.org/10.21831/jpe.v13i2.79624 Introduction
Diani, R., & Sri Hartati, N. (2018). Flipbook berbasis literasi Islam: Pengembangan media pembelajaran fisika dengan 3D pageflip professional Flipbook based on Islamic literacy: The development of physics learning media using 3D pageflip professional. Jurnal Inovasi Pendidikan IPA, 4(2), 234–243. http://journal.uny.ac.id/index.php/jipidoi:https://doi.org/10.21831/jipi.v4i2.20819https://doi.org/10.21831/jipi.v4i2.20819
Emilia, E., Pratiwi, C., & Haryana, N. R. (2024). The Effectiveness of an Interactive Flipbook on Nutrition Knowledge in Mandailing Culinary on Students Ability to Plan a Balanced Menu Using Local Foods Ingredients. Journal of Ecohumanism, 3(6), 898–909. https://doi.org/10.62754/joe.v3i6.4060
Fitriyani , F., & Nugroho, A. T. (2022). Literasi Digital di Era Pembelajaran Abad 21. El-Mujtama: Jurnal Pengabdian Masyarakat, 2(2), 201–208. https://doi.org/10.47467/elmujtama.v2i2.1088
Hastuti, U. S., & Rohman, F. (2017). Pengembangan Media Flipbook Pada Materi Daya Antibakteri Tanaman Berkhasiat Obat. Jurnal Teori, Penelitian, dan Pengembangan, 2(11), 1450–1455. http://journal.um.ac.id/index.php/jptpp/article/download/10156/4843
Heyzine. (2024). How To Create Digital Flipbooks Using Heyzine. https://heyzine.com/
Imada, S., & Furumitsu, I. (2020). Traditional and Modern Eating in Japan. Handbook of Eating and Drinking: Interdisciplinary Perspectives, 1343–1366. https://doi.org/10.1007/978-3-030-14504-0_131
Insight, E. (2020). Q:What is a Research Instrument? https://www.discoverphds.com/blog/research-instrument
Jazeri, M. (2016). Model Perangkat Pembelajaran Keterampilan Berbicara Dengan Pendekatan Komunikatif Kontekstual Bagi Mahasiswa Asing. Litera, 15(2), 217–226. https://doi.org/10.21831/ltr.v15i2.11824
Kalalo, R. J. P., Lumenta, A. S. M., & Paturusi, S. D. E. (2021). The Effects of Interactive Online Learning Using Flipbook on The Process and Results of Blended Learning. Jurnal Teknik Informatika, 16(2), 165–174.
Rath, E. C. (2016). Japan’s Cuisines : Food, Place and Identity. Reaktion Books Ltd.
Sachriani, Riska, N., & Maulida, A. F. (2024). Rencana Pembelajaran Semester (RPS) Makanan Asia.
Sari, W. N., & Ahmad, M. (2021). Pengembangan Media Pembelajaran Flipbook Digital di Sekolah Dasar. Edukatif : Jurnal Ilmu Pendidikan, 3(5), 2819–2826. https://doi.org/10.31004/edukatif.v3i5.1012
Downloads
Published
Issue
Section
License
Copyright Notice
Authors who publish with Jurnal Ilmiah Mandala Education agree to the following terms:
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License (CC BY-SA 4.0) that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.Â
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.


